As a result, all created Boeing 787s for FSX were became as individual objects (planes, folders). I guess people who created other airways were followed the same path. It seems whoever made this first Boeing 787 add-on aircraft was not wanted to derive new airways from it just by copying new textures into it. I tried to convert them to default format as it should be (one main Boeing 787 object (folder) with texture (airways) folders), but it did not work. In other saying, each Boeing 787 plane (airways) had its own folder. On these 787s, every single airways was an individual, complete aircraft. This means you can add different variants of airplanes just by copying its textures into the related aircraft's folder and adding its profile data into the aircraft.cfg file of aircraft. Normally, all default aircrafts were single objects (folders) in FSX. Anyway, i downloaded all 787s i could find, but somethings were wrong at these planes. But they were not as packaged, they had been published as individually for each airways on the internet. I found lots of Boeing 787 Dreamliner planes for Microsoft Flight Simulator X (FSX) when i was looking for add-on planes and textures. Flight Simulator X (FSX) Steam Edition Boeing 787 Dreamliner Pack Posted On : Nov 05, 2020
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